Bloaters are code, methods and classes that have increased to such gargantuan proportions that they are hard to work with. Usually these smells do not crop up right away, rather they accumulate over time as the program evolves (and especially when nobody makes an effort to eradicate them).
These smells mean that if you need to change something in one place in your code, you have to make many changes in other places too. Program development becomes much more complicated and expensive as a result.
Much of refactoring is devoted to correctly composing methods. In most cases, excessively long methods are the root of all evil. The vagaries of code inside these methods conceal the execution logic and make the method extremely hard to understand—and even harder to change.
The refactoring techniques in this group streamline methods, remove code duplication, and pave the way for future improvements.
These refactoring techniques help with data handling, replacing primitives with rich class functionality. Another important result is untangling of class associations, which makes classes more portable and reusable.
Abstraction has its own group of refactoring techniques, primarily associated with moving functionality along the class inheritance hierarchy, creating new classes and interfaces, and replacing inheritance with delegation and vice versa.