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单例

Rust 单例模式讲解和代码示例

单例是一种创建型设计模式 让你能够保证一个类只有一个实例 并提供一个访问该实例的全局节点

单例拥有与全局变量相同的优缺点 尽管它们非常有用 但却会破坏代码的模块化特性

在某些其他上下文中 你不能使用依赖于单例的类 你也将必须使用单例类 绝大多数情况下 该限制会在创建单元测试时出现

Rust specifics

By definition, Singleton is a global mutable object. In Rust this is a static mut item. Thus, to avoid all sorts of concurrency issues, the function or block that is either reading or writing to a mutable static variable should be marked as an unsafe block.

For this reason, the Singleton pattern can be percieved as unsafe. However, the pattern is still widely used in practice. A good read-world example of Singleton is a log crate that introduces log!, debug! and other logging macros, which you can use throughout your code after setting up a concrete logger instance, such as env_logger. As we can see, env_logger uses log::set_boxed_logger under the hood, which has an unsafe block to set up a global logger object.

  • In order to provide safe and usable access to a singleton object, introduce an API hiding unsafe blocks under the hood.
  • See the thread about a mutable Singleton on Stackoverflow for more information.

Starting with Rust 1.63, Mutex::new is const, you can use global static Mutex locks without needing lazy initialization. See the Singleton using Mutex example below.

单例在其他编程语言中的实现

C# 单例模式讲解和代码示例 C++ 单例模式讲解和代码示例 Go 单例模式讲解和代码示例 Java 单例模式讲解和代码示例 PHP 单例模式讲解和代码示例 Python 单例模式讲解和代码示例 Ruby 单例模式讲解和代码示例 Swift 单例模式讲解和代码示例 TypeScript 单例模式讲解和代码示例